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Showing posts from August, 2024

#1 - 20/08/2024

Welcome to the first Dev Log of my untitled game project. We’re making a 1-4 player, PvE, survival-focused game, with an emphasis on sandbox elements with rpg combat. Building/Camp mechanics will be a key progression loop, along with world bosses. My visual designs are vague, and will be refined as I go, when they need to be. In fact, I have been ‘working’ on this game for the past couple of years on and off - exploring solutions and finding what works, what doesn’t. As the project reached a point where all critical gameplay and core features were present and working, it was time to remake it from the ground-up (without all the bloat, broken ideas and unused assets) knowing the skeleton of what’s needed to complete the project. As for right now this log covers the first week of progress on this new remake, so we should see the project go from initial building blocks to a complete game. Here we go. Week #1 - Core Framework Using unreal engine, starting from the blank TPS template proj...